ScriptableObject that stores a list of localized sprite entries. More...
Public Attributes | |
List< LocalizedSpriteEntry > | entries = new List<LocalizedSpriteEntry>() |
List of sprite entries indexed by unique key. | |
ScriptableObject that stores a list of localized sprite entries.
Each entry maps a unique key to a LocalizedSprite, which contains language-specific sprite assignments. These can be defined inline or resolved via key.
This asset is used by the LocalizationManager to retrieve sprites based on language and key.
Example usage:
When the language is changed via LocalizationManager.SetLanguage(), the correct sprite will be resolved automatically.
List<LocalizedSpriteEntry> Backbone::LocalizedSpritesData::entries = new List<LocalizedSpriteEntry>() |
List of sprite entries indexed by unique key.