Represents global game data to be saved and loaded across scenes. More...
Public Attributes | |
| string | currentScene |
| The name of the currently active scene at the time of saving. | |
| List< DataEntry > | dataEntries = new List<DataEntry>() |
| A list of persistent data entries that should be saved globally. | |
Represents global game data to be saved and loaded across scenes.
| string Backbone::GameData::currentScene |
The name of the currently active scene at the time of saving.
A list of persistent data entries that should be saved globally.