Backbone - Persistence
 
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Backbone::GameData Class Reference

Represents global game data to be saved and loaded across scenes. More...

Public Attributes

string currentScene
 The name of the currently active scene at the time of saving.
 
List< DataEntrydataEntries = new List<DataEntry>()
 A list of persistent data entries that should be saved globally.
 

Detailed Description

Represents global game data to be saved and loaded across scenes.

Member Data Documentation

◆ currentScene

string Backbone::GameData::currentScene

The name of the currently active scene at the time of saving.

◆ dataEntries

List<DataEntry> Backbone::GameData::dataEntries = new List<DataEntry>()

A list of persistent data entries that should be saved globally.


The documentation for this class was generated from the following file: