Backbone - Logger
 
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Backbone::LoggerManager Class Reference

LoggerManager is responsible for applying the settings from a single LoggerConfig instance at runtime. More...

Inheritance diagram for Backbone::LoggerManager:

Public Attributes

LoggerConfig config
 

Private Member Functions

void Awake ()
 

Detailed Description

LoggerManager is responsible for applying the settings from a single LoggerConfig instance at runtime.

Only ONE LoggerConfig should exist in your project at a time, as it defines all categories, colors, and global log level settings for Backbone Logger.

You can use this component for quick setup by attaching it to a GameObject in your initial scene, or you can call LoggerConfig.ApplyConfig() manually from any other script if you need more control.

Member Function Documentation

◆ Awake()

void Backbone::LoggerManager::Awake ( )
private

Member Data Documentation

◆ config

LoggerConfig Backbone::LoggerManager::config

The documentation for this class was generated from the following file: